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gr_cpp_incl.h
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1 
2 #ifdef MAKE_DEPEND
3 # ifndef MAKE_DEPEND_GR_CPP_INCL_H
4 # ifndef MAKE_DEPEND_DIR
5 # define GR_CPP_INCL_INCLUDED
6 # endif
7 # endif
8 #endif
9 
10 #ifndef GR_CPP_INCL_INCLUDED
11 #define GR_CPP_INCL_INCLUDED
12 
14 #include "gr_cpp/gr_camera.h"
15 #include "gr_cpp/gr_concept.h"
16 #include "gr_cpp/gr_display.h"
18 #include "gr_cpp/gr_find_shapes.h"
19 #include "gr_cpp/gr_frustum.h"
20 #include "gr_cpp/gr_glew.h"
21 #include "gr_cpp/gr_glut.h"
22 #include "gr_cpp/gr_line_segment.h"
23 #include "gr_cpp/gr_matrix.h"
24 #include "gr_cpp/gr_offscreen.h"
25 #include "gr_cpp/gr_opengl.h"
26 #include "gr_cpp/gr_opengl_color.h"
27 #include "gr_cpp/gr_opengl_debug.h"
32 #include "gr_cpp/gr_parapiped.h"
33 #include "gr_cpp/gr_plot.h"
34 #include "gr_cpp/gr_polygon.h"
36 #include "gr_cpp/gr_polymesh.h"
39 #include "gr_cpp/gr_primitive.h"
40 #include "gr_cpp/gr_rectangle_2d.h"
41 #include "gr_cpp/gr_renderable.h"
44 #include "gr_cpp/gr_rigid_object.h"
45 #include "gr_cpp/gr_sphere.h"
46 #include "gr_cpp/gr_spline.h"
47 #include "gr_cpp/gr_sprite.h"
49 
50 #endif
51 
classes to interface camera models to opengl for rendering
Class representing a rectangle in R^2.
Offscreen rendering buffer for X11 or Mac OS X.
Abstract class of connected polygons (faces) forming a mesh.
Abstract class to render this object with GL.
Parallelepiped: a hexahedron of which each face is a parallelegram.
Parallelepiped: a hexahedron of which each face is a parallelegram.
frustum: a hexahedron of which each face is a parallelegram.
Class representing an axis-aligned, 2D rectangle.
St_renderable_model Base class for a structure model with a renderable representation.
Declarations for Line segment class.
This class contains a Vector of plane parameters, a list of the face indices that lie in the plane...