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kobus
src
lib
gr_cpp
gr_display.h
Go to the documentation of this file.
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/* $Id: gr_display.h 17393 2014-08-23 20:19:14Z predoehl $ */
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/* {{{=========================================================================== *
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|
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| Copyright (c) 1994-2010 by Kobus Barnard (author)
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|
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| Personal and educational use of this code is granted, provided that this
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| header is kept intact, and that the authorship is not misrepresented, that
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| its use is acknowledged in publications, and relevant papers are cited.
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|
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| For other use contact the author (kobus AT cs DOT arizona DOT edu).
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|
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| Please note that the code in this file has not necessarily been adequately
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| tested. Naturally, there is no guarantee of performance, support, or fitness
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| for any particular task. Nonetheless, I am interested in hearing about
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| problems that you encounter.
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|
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| Author: Kyle Simek
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* =========================================================================== }}}*/
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#include <
gr_cpp/gr_opengl_texture.h
>
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#ifndef KJB_CPP_GR_DISPLAY
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#define KJB_CPP_GR_DISPLAY
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// vim: tabstop=4 shiftwidth=4 foldmethod=marker
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#include <
m_cpp/m_matrix.h
>
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#include <
i_cpp/i_image.h
>
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#ifdef KJB_HAVE_GLUT
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namespace
kjb
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{
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namespace
opengl
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{
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void
gl_display(
const
Matrix& mat,
const
std::string& title =
""
);
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//
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//
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//void gl_display(const Image& img, const std::string& title = "");
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//
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}
// namespace opengl
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}
// namespace kjb
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#endif
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#endif
/* KJB_CPP_GR_DISPLAY */
m_matrix.h
Definition for the Matrix class, a thin wrapper on the KJB Matrix struct and its related functionalit...
gr_opengl_texture.h
i_image.h
Code for a wrapper class around the C struct KJB_Image.
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