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pt_visibility.h File Reference
#include <m_cpp/m_vector.h>
#include <vector>
#include <boost/optional.hpp>

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struct  kjb::pt::Visibility
 Represents the information regarding visibility of an actor at a given frame and given all other actors. More...


 Classes and functions for dealing with trajectory files.


void kjb::pt::update_visibilities (const Scene &scene, bool infer_head=true)
 Update all the visibilities in a scene. More...
void kjb::pt::update_visibilities (const Scene &scene, size_t frame, bool infer_head=true)
 Update visibility for a single frame (and leave others intact). More...