KJB
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Represents the state of an actor at a frame. More...
#include <pt_complete_state.h>
Public Member Functions | |
Complete_state () | |
Construct an empty (and invalid) complete state. More... | |
Complete_state (const Vector3 &pos) | |
Construct a (invalid) complete state with the given position. More... | |
Complete_state (const Vector3 &pos, double body_direction, const Vector2 &face_directions) | |
Construct a complete state with the given parameters. More... | |
Public Attributes | |
Vector3 | position |
double | body_dir |
Vector2 | face_dir |
const Vector * | attn_point |
bool | face_com |
Represents the state of an actor at a frame.
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inline |
Construct an empty (and invalid) complete state.
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inline |
Construct a (invalid) complete state with the given position.
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inline |
Construct a complete state with the given parameters.
const Vector* kjb::pt::Complete_state::attn_point |
double kjb::pt::Complete_state::body_dir |
bool kjb::pt::Complete_state::face_com |
Vector2 kjb::pt::Complete_state::face_dir |
Vector3 kjb::pt::Complete_state::position |