NAME
get_3d_rotation_matrix_1 - Creates a 3D rotation matrix,
SYNOPSIS
#include "m/m_mat_arith.h"
Example compile flags (system dependent):
-DLINUX_X86_64 -DLINUX_X86_64_OPTERON -DGNU_COMPILER
-I/home/kobus/include
-L/home/kobus/misc/load/linux_x86_64_opteron -L/usr/lib/x86_64-linux-gnu
-lKJB -lfftw3 -lgsl -lgslcblas -ljpeg -lSVM -lstdc++ -lpthread -lSLATEC -lg2c -lacml -lacml_mv -lblas -lg2c -lncursesw
int get_3d_rotation_matrix_1
(
Matrix **target_mpp,
double phi,
const Vector *v
);
DESCRIPTION
from three angles stored in a vector
The input vector is the vector to rotate around. Phi
is the rotation angle, use a negative angle for clockwise
rotation.
DISCLAIMER
This software is not adequatedly tested. It is recomended that
results are checked independantly where appropriate.
AUTHOR
Kobus Barnard
DOCUMENTER
Kobus Barnard
SEE ALSO
get_vector_outer_product
,
add_matrices
,
ow_add_matrices
,
ow_add_matrices_2
,
subtract_matrices
,
ow_subtract_matrices
,
multiply_matrices_ew
,
ow_multiply_matrices_ew
,
ow_multiply_matrices_ew_2
,
divide_matrices_ew
,
ow_divide_matrices_ew
,
ow_add_matrix_times_scalar
,
ow_add_matrix_times_scalar_2
,
ow_add_int_matrix_to_matrix
,
multiply_matrices
,
multiply_by_transpose
,
multiply_with_transpose
,
multiply_by_own_transpose
,
get_dot_product_of_matrix_rows
,
get_dot_product_of_matrix_rows_2
,
invert_matrix_elements
,
square_matrix_elements
,
exp_matrix_elements
,
log_matrix_elements
,
log_matrix_elements_2
,
sqrt_matrix_elements
,
add_scalar_to_matrix
,
subtract_scalar_from_matrix
,
multiply_matrix_by_scalar
,
divide_matrix_by_scalar
,
ow_invert_matrix_elements
,
ow_square_matrix_elements
,
ow_exp_matrix_elements
,
ow_log_matrix_elements
,
ow_log_matrix_elements_2
,
ow_add_scalar_to_matrix
,
ow_subtract_scalar_from_matrix
,
ow_multiply_matrix_by_scalar
,
ow_divide_matrix_by_scalar
,
multiply_vector_and_matrix
,
multiply_matrix_and_vector
,
multiply_matrix_rows
,
add_row_vector_to_matrix
,
subtract_row_vector_from_matrix
,
multiply_matrix_by_row_vector_ew
,
divide_matrix_by_row_vector
,
ow_add_row_vector_to_matrix
,
ow_subtract_row_vector_from_matrix
,
ow_multiply_matrix_by_row_vector_ew
,
ow_divide_matrix_by_row_vector
,
ow_add_vector_to_matrix_row
,
ow_add_vector_to_matrix_col
,
ow_add_scalar_times_vector_to_matrix_row
,
ow_subtract_vector_from_matrix_row
,
ow_multiply_matrix_row_by_vector
,
ow_divide_matrix_row_by_vector
,
ow_multiply_matrix_col_by_vector
,
ow_add_scalar_to_matrix_row
,
ow_subtract_scalar_from_matrix_row
,
ow_multiply_matrix_row_by_scalar
,
ow_divide_matrix_row_by_scalar
,
add_col_vector_to_matrix
,
ow_add_col_vector_to_matrix
,
subtract_col_vector_from_matrix
,
ow_subtract_col_vector_from_matrix
,
multiply_matrix_by_col_vector_ew
,
ow_multiply_matrix_by_col_vector_ew
,
divide_matrix_by_col_vector
,
ow_divide_matrix_by_col_vector
,
ow_add_matrix_row_times_scalar
,
ow_add_matrix_rows_ew
,
ow_multiply_matrix_rows_ew
,
sum_matrix_elements
,
sum_matrix_row_elements
,
sum_matrix_col_elements
,
average_matrix_elements
,
ow_subtract_identity_matrix
,
do_matrix_recomposition
,
do_matrix_recomposition_2
,
log_sum_log_matrix_elements
,
ow_exp_scale_by_sum_log_matrix_row
,
ow_add_matrix_row_to_vector
,
ow_get_abs_of_matrix
,
get_abs_of_matrix
,
get_euler_rotation_matrix
,
get_euler_homo_rotation_matrix
,
get_3d_rotation_matrix_2
,
get_2d_rotation_matrix
,
get_3d_homo_rotation_matrix_1
,
get_3d_homo_rotation_matrix_2
,
get_2d_homo_rotation_matrix
,
get_3d_scaling_matrix_1
,
get_3d_scaling_matrix_2
,
get_3d_homo_scaling_matrix_1
,
get_3d_homo_scaling_matrix_2
,
get_3d_homo_translation_matrix_1
,
get_3d_homo_translation_matrix_2