57 const Complete_state& cs,
67 const Complete_state& cs1,
68 const Complete_state& cs2,
78 const std::vector<Vector>& pts,
Class that represents an axis-aligned 2D rectangle. It is defined in terms of its (2D) center...
Definition: gr_2D_bounding_box.h:51
Bbox cylinder_bounding_box(const std::vector< Vector > &pts, const Vector &bot, const Vector &top)
Computes the cylinder of a bounding box given 2D points.
Definition: pt_body_2d.cpp:111
2D body information resulting from projecting the 3D body.
Definition: pt_body_2d.h:35
height
Definition: APPgetLargeConnectedEdges.m:33
Bbox body_bbox
Definition: pt_body_2d.h:38
This class implements vectors, in the linear-algebra sense, with real-valued elements.
Definition: m_vector.h:87
Visibility visibility
Definition: pt_body_2d.h:39
Represents the information regarding visibility of an actor at a given frame and given all other acto...
Definition: pt_visibility.h:38
Body_2d()
Definition: pt_body_2d.h:42
St_perspective_camera for modeling a perspective camera using the classic Forsyth and Ponce parametri...
Definition: perspective_camera.h:93
Vector model_direction(const Complete_state &cs1, const Complete_state &cs2, const Perspective_camera &cam, double height, double width, double girth)
Compute the (2D) model direction for the body.
Definition: pt_body_2d.cpp:77
Bbox full_bbox
Definition: pt_body_2d.h:37
Body_2d project_cstate(const Complete_state &cs, const Perspective_camera &cam, double height, double width, double girth)
Project a complete state into a body box.
Definition: pt_body_2d.cpp:39
Definition for the Vector class, a thin wrapper on the KJB Vector struct and its related functionalit...
Vector model_dir
Definition: pt_body_2d.h:40